Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 13 days ago
6 / 7 / 13
K / D / A
42.2%
Kill participation
837.8
Damage / min
12,468g
442.7 gold / min
35
10 placed · 8 cleared
189
6.7 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKisara Yagyu#執行者
Yone · Top
10 / 5 / 3
28.9% KP
34,945
27.1% share
15,390g
251 CS · 8.9/m
캐치캐치#2222
Qiyana · Jungle
14 / 7 / 10
53.3% KP
28,441
22.1% share
16,952g
185 CS · 6.6/m
Odysseus#KR131
Taliyah · Mid
6 / 7 / 13
42.2% KP
23,598
18.3% share
12,468g
189 CS · 6.7/m
FA Kingdom#KR1
Zeri · ADC
14 / 6 / 8
48.9% KP
34,949
27.1% share
16,644g
255 CS · 9.1/m
nizuizhengui#小何的枪
Rell · Support
1 / 8 / 22
51.1% KP
6,834
5.3% share
8,551g
16 CS · 0.6/m
Red side
DefeatHongRang#KR2
Pantheon · Top
6 / 10 / 5
33.3% KP
25,397
23.4% share
9,940g
149 CS · 5.3/m
haerin#하이린
Maokai · Jungle
3 / 10 / 13
48.5% KP
21,312
19.6% share
11,866g
158 CS · 5.6/m
CCCdda#OET
Cassiopeia · Mid
4 / 5 / 11
45.5% KP
15,827
14.6% share
11,343g
238 CS · 8.4/m
헤안나 스미레#탕 쿠쿠
Ezreal · ADC
18 / 9 / 7
75.8% KP
33,293
30.7% share
17,925g
236 CS · 8.4/m
결 혼#KR1
Camille · Support
2 / 11 / 11
39.4% KP
12,684
11.7% share
8,585g
40 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
