Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Defeat
Ranked Solo/Duo · 12 days ago
6 / 8 / 8
K / D / A
73.7%
Kill participation
1,126.7
Damage / min
12,004g
447.4 gold / min
21
10 placed · 4 cleared
226
8.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat知鸟不是陀螺#cn1
Singed · Top
3 / 11 / 2
26.3% KP
15,073
15.5% share
10,127g
194 CS · 7.2/m
Haru#0603
Qiyana · Jungle
7 / 12 / 3
52.6% KP
21,910
22.6% share
14,431g
141 CS · 5.3/m
Odysseus#KR131
Taliyah · Mid
6 / 8 / 8
73.7% KP
30,234
31.2% share
12,004g
226 CS · 8.4/m
ovo#Mio韩服
Yunara · ADC
3 / 10 / 3
31.6% KP
22,163
22.9% share
12,370g
240 CS · 8.9/m
Comfy#KR2
Nautilus · Support
0 / 12 / 9
47.4% KP
7,598
7.8% share
6,436g
13 CS · 0.5/m
Red side
Victory살퀸레#KR1
Quinn · Top
10 / 4 / 7
32.1% KP
23,367
18.8% share
14,797g
271 CS · 10.1/m
抖音苏苏狮子#5200
Rengar · Jungle
17 / 4 / 9
49.1% KP
30,603
24.6% share
15,817g
208 CS · 7.8/m
M G#2821
Orianna · Mid
13 / 5 / 16
54.7% KP
35,295
28.4% share
13,338g
191 CS · 7.1/m
Happy Train KTX#K R
Swain · ADC
12 / 3 / 18
56.6% KP
27,458
22.1% share
14,832g
193 CS · 7.2/m
月下沙利叶#b9ii
Alistar · Support
1 / 3 / 33
64.2% KP
7,480
6% share
9,250g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
