Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Defeat
Ranked Solo/Duo · 11 days ago
7 / 5 / 14
K / D / A
75%
Kill participation
828.3
Damage / min
19,745g
431.1 gold / min
73
20 placed · 15 cleared
330
7.2 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
6
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLiangChen#0611
Renekton · Top
3 / 8 / 8
39.3% KP
25,755
16.7% share
18,261g
387 CS · 8.4/m
命定之死#Death
Jayce · Jungle
4 / 9 / 17
75% KP
41,350
26.9% share
20,437g
326 CS · 7.1/m
Odysseus#KR131
Taliyah · Mid
7 / 5 / 14
75% KP
37,934
24.6% share
19,745g
330 CS · 7.2/m
FAILNOT#XXX
Yunara · ADC
14 / 3 / 8
78.6% KP
42,048
27.3% share
26,718g
494 CS · 10.8/m
무섭노#무습노
Nautilus · Support
0 / 8 / 16
57.1% KP
6,863
4.5% share
11,232g
30 CS · 0.7/m
Red side
VictoryThe Herta#Hokai
Pantheon · Top
6 / 5 / 12
54.5% KP
45,362
27.5% share
18,753g
336 CS · 7.3/m
지긋지긋해#Xin
Lee Sin · Jungle
6 / 8 / 13
57.6% KP
27,520
16.7% share
18,283g
290 CS · 6.3/m
POUt#QQ1
Ryze · Mid
15 / 6 / 9
72.7% KP
48,229
29.3% share
21,882g
355 CS · 7.8/m
FA Kingdom#KR1
Caitlyn · ADC
6 / 2 / 8
42.4% KP
37,618
22.8% share
24,548g
557 CS · 12.2/m
清明雨上#1120
Rell · Support
0 / 7 / 17
51.5% KP
6,025
3.7% share
12,126g
45 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
