Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 11 days ago
7 / 8 / 5
K / D / A
26.1%
Kill participation
841
Damage / min
13,035g
430.2 gold / min
37
9 placed · 5 cleared
237
7.8 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOdysseus#KR131
Yone · Top
7 / 8 / 5
26.1% KP
25,483
16.2% share
13,035g
237 CS · 7.8/m
福瑞斯特丶甘#Mio韩服
Rengar · Jungle
14 / 10 / 13
58.7% KP
34,945
22.2% share
17,473g
273 CS · 9/m
냐하하#2698
Viktor · Mid
18 / 2 / 12
65.2% KP
71,062
45.1% share
17,774g
265 CS · 8.7/m
꽃이 흩날리던 봄#KR1
Tristana · ADC
6 / 7 / 11
37% KP
18,650
11.8% share
14,682g
217 CS · 7.2/m
Luon#11111
Alistar · Support
1 / 9 / 19
43.5% KP
7,286
4.6% share
9,068g
26 CS · 0.9/m
Red side
Defeat노익스강#noex
Malphite · Top
3 / 9 / 13
44.4% KP
23,247
19.6% share
10,342g
168 CS · 5.5/m
파워냉방#777
Lee Sin · Jungle
10 / 14 / 8
50% KP
19,588
16.5% share
12,079g
147 CS · 4.9/m
Kynel99#1104
Anivia · Mid
7 / 8 / 7
38.9% KP
21,856
18.4% share
10,501g
169 CS · 5.6/m
NinjaKiwi#KoR
Caitlyn · ADC
13 / 4 / 8
58.3% KP
43,280
36.4% share
18,663g
286 CS · 9.4/m
빠빠라기#KR3
Bard · Support
3 / 11 / 21
66.7% KP
10,815
9.1% share
9,268g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
