Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 176 days ago
8 / 1 / 7
K / D / A
57.7%
Kill participation
930.5
Damage / min
11,178g
472.6 gold / min
13
7 placed · 1 cleared
220
9.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMySwordCrimson#2006
Gnar · Top
2 / 6 / 2
57.1% KP
15,761
30.3% share
9,802g
208 CS · 8.8/m
Veiga#PCC
Ambessa · Jungle
3 / 5 / 1
57.1% KP
8,812
16.9% share
9,398g
173 CS · 7.3/m
Chovy fans#88848
Hwei · Mid
0 / 3 / 1
14.3% KP
12,070
23.2% share
9,001g
253 CS · 10.7/m
chicken97#park
Yunara · ADC
1 / 5 / 1
28.6% KP
7,362
14.2% share
9,816g
210 CS · 8.9/m
AnotherGanker#NA2
Nautilus · Support
1 / 7 / 3
57.1% KP
8,021
15.4% share
5,788g
23 CS · 1/m
Red side
VictoryConvere#8KOH
Camille · Top
3 / 3 / 6
34.6% KP
10,439
14.3% share
8,489g
161 CS · 6.8/m
kisno#NA1
Kayn · Jungle
8 / 2 / 9
65.4% KP
15,604
21.4% share
12,684g
183 CS · 7.7/m
PhyMini#NA1
Annie · Mid
8 / 1 / 7
57.7% KP
22,007
30.2% share
11,178g
220 CS · 9.3/m
WeiJiaLe#NA1
Aphelios · ADC
6 / 0 / 10
61.5% KP
19,719
27.1% share
14,279g
233 CS · 9.9/m
EnelT#666
Rakan · Support
1 / 1 / 20
80.8% KP
5,106
7% share
7,570g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
