Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 176 days ago
6 / 8 / 6
K / D / A
46.2%
Kill participation
756.2
Damage / min
10,907g
383.4 gold / min
16
7 placed · 2 cleared
167
5.9 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMySwordCrimson#2006
Gnar · Top
6 / 8 / 7
38.2% KP
27,735
27.2% share
13,676g
245 CS · 8.6/m
LoveAndHappiness#Kayla
Rek'Sai · Jungle
12 / 1 / 9
61.8% KP
20,904
20.5% share
14,825g
189 CS · 6.6/m
medusa#B2008
Syndra · Mid
7 / 9 / 7
41.2% KP
22,782
22.3% share
13,027g
189 CS · 6.6/m
TheSlamboy#GOAT
Aphelios · ADC
7 / 7 / 5
35.3% KP
20,011
19.6% share
14,131g
244 CS · 8.6/m
Hippo#Feed
Rell · Support
2 / 1 / 22
70.6% KP
10,697
10.5% share
9,687g
22 CS · 0.8/m
Red side
Defeatfliptik#skbdi
Camille · Top
7 / 6 / 4
42.3% KP
17,185
19.6% share
11,054g
173 CS · 6.1/m
kisno#NA1
Kayn · Jungle
7 / 9 / 4
42.3% KP
22,385
25.5% share
12,304g
197 CS · 6.9/m
PhyMini#NA1
Annie · Mid
6 / 8 / 6
46.2% KP
21,515
24.5% share
10,907g
167 CS · 5.9/m
Sky#PCC
Varus · ADC
5 / 5 / 3
30.8% KP
14,645
16.7% share
13,505g
237 CS · 8.3/m
apple117#NA1
Bard · Support
1 / 6 / 10
42.3% KP
11,965
13.6% share
7,677g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
