Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 176 days ago
3 / 7 / 4
K / D / A
43.8%
Kill participation
697.9
Damage / min
11,447g
385.9 gold / min
24
10 placed · 2 cleared
271
9.1 CS / min
Objective control
1
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCOACH FOJ#TLA
Riven · Top
8 / 2 / 9
63% KP
27,488
27.3% share
14,971g
236 CS · 8/m
Prince#2022
Kindred · Jungle
11 / 3 / 5
59.3% KP
27,481
27.2% share
16,612g
241 CS · 8.1/m
savyyor#alex
Akali · Mid
5 / 3 / 7
44.4% KP
25,925
25.7% share
12,679g
225 CS · 7.6/m
Hub1012345#NA1
Ashe · ADC
3 / 4 / 5
29.6% KP
14,723
14.6% share
15,979g
307 CS · 10.3/m
REDEMPTION#lmao
Seraphine · Support
0 / 4 / 9
33.3% KP
5,239
5.2% share
8,262g
33 CS · 1.1/m
Red side
Defeatnever look back#0307
Gnar · Top
2 / 8 / 0
12.5% KP
8,331
9.9% share
9,385g
165 CS · 5.6/m
kisno#NA1
Skarner · Jungle
2 / 8 / 5
43.8% KP
9,195
10.9% share
9,656g
168 CS · 5.7/m
PhyMini#NA1
Ryze · Mid
3 / 7 / 4
43.8% KP
20,704
24.5% share
11,447g
271 CS · 9.1/m
er ber ter#NA1
Yunara · ADC
8 / 3 / 4
75% KP
37,207
44% share
19,274g
368 CS · 12.4/m
PenguEmoteGamer#PENGU
Yuumi · Support
1 / 1 / 11
75% KP
9,063
10.7% share
7,758g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
