Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 173 days ago
15 / 6 / 7
K / D / A
78.6%
Kill participation
1,350
Damage / min
20,967g
555.4 gold / min
38
13 placed · 7 cleared
340
9 CS / min
Objective control
0
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
5
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPurple Empiror#NA1
Sion · Top
1 / 9 / 5
21.4% KP
28,251
21.1% share
14,297g
288 CS · 7.6/m
AngryEnch1lada#NA1
Nocturne · Jungle
3 / 5 / 5
28.6% KP
12,305
9.2% share
13,616g
261 CS · 6.9/m
PhyMini#NA1
Aurora · Mid
15 / 6 / 7
78.6% KP
50,961
38% share
20,967g
340 CS · 9/m
Gungis#gabbo
Caitlyn · ADC
8 / 10 / 5
46.4% KP
30,483
22.7% share
17,499g
262 CS · 6.9/m
lilclown#NA1
Nautilus · Support
1 / 8 / 16
60.7% KP
12,015
9% share
10,685g
46 CS · 1.2/m
Red side
VictoryEl Carlitos#NA1
Malphite · Top
4 / 3 / 20
63.2% KP
37,355
20.1% share
16,167g
306 CS · 8.1/m
Fòrtÿ#NA1
Shaco · Jungle
12 / 5 / 6
47.4% KP
39,163
21.1% share
19,035g
249 CS · 6.6/m
blue kayn#ego
Lissandra · Mid
5 / 12 / 13
47.4% KP
29,119
15.7% share
12,966g
195 CS · 5.2/m
jemisu#qwq
Smolder · ADC
14 / 2 / 13
71.1% KP
68,263
36.7% share
22,502g
340 CS · 9/m
FUE Shiku#TvOff
Braum · Support
3 / 6 / 28
81.6% KP
11,956
6.4% share
11,830g
28 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
