Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 173 days ago
10 / 1 / 6
K / D / A
48.5%
Kill participation
1,079.1
Damage / min
12,944g
510.9 gold / min
33
11 placed · 3 cleared
233
9.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCuh#Gaang
Xin Zhao · Top
8 / 2 / 8
48.5% KP
25,086
27% share
11,391g
169 CS · 6.7/m
SILVVER#EU1
Nocturne · Jungle
8 / 3 / 9
51.5% KP
14,106
15.2% share
12,337g
180 CS · 7.1/m
PhyMini#NA1
Aurora · Mid
10 / 1 / 6
48.5% KP
27,337
29.5% share
12,944g
233 CS · 9.2/m
Gyrelle Jenovius#BIG
Senna · ADC
5 / 1 / 16
63.6% KP
16,326
17.6% share
13,469g
181 CS · 7.1/m
Wason#okkii
Nautilus · Support
2 / 3 / 11
39.4% KP
9,887
10.7% share
7,266g
22 CS · 0.9/m
Red side
DefeatDRANK#LOL
Tryndamere · Top
5 / 8 / 0
50% KP
31,303
42.4% share
11,778g
213 CS · 8.4/m
Aestival#Birb
Fiddlesticks · Jungle
2 / 6 / 3
50% KP
6,665
9% share
8,241g
145 CS · 5.7/m
Caesura#9830
Xerath · Mid
1 / 7 / 4
50% KP
11,207
15.2% share
7,831g
166 CS · 6.6/m
ApeNation#NA1
Smolder · ADC
2 / 5 / 3
50% KP
15,206
20.6% share
9,301g
192 CS · 7.6/m
Masked Magician#NA1
Bard · Support
0 / 7 / 6
60% KP
9,443
12.8% share
6,992g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
