Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 173 days ago
5 / 5 / 4
K / D / A
42.9%
Kill participation
986.1
Damage / min
11,153g
410.3 gold / min
40
13 placed · 4 cleared
194
7.1 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBrick#NA5
Xin Zhao · Top
8 / 4 / 7
46.9% KP
32,971
34.3% share
14,525g
252 CS · 9.3/m
Mon3tr#Skadi
Bel'Veth · Jungle
9 / 0 / 4
40.6% KP
15,627
16.3% share
16,617g
302 CS · 11.1/m
Craig Mammalton#CRAIG
Katarina · Mid
7 / 9 / 5
37.5% KP
22,257
23.2% share
10,863g
163 CS · 6/m
Deeya#NA1
Jhin · ADC
4 / 6 / 10
43.8% KP
18,167
18.9% share
12,284g
198 CS · 7.3/m
HξκтιČ#dani
Janna · Support
4 / 2 / 10
43.8% KP
7,089
7.4% share
9,147g
31 CS · 1.1/m
Red side
DefeatTwoManyOranges#NA1
Gangplank · Top
4 / 7 / 3
33.3% KP
25,396
24.4% share
10,371g
181 CS · 6.7/m
ULTRA DELUXE#TURBO
Talon · Jungle
2 / 5 / 5
33.3% KP
12,099
11.6% share
11,322g
214 CS · 7.9/m
PhyMini#NA1
Aurora · Mid
5 / 5 / 4
42.9% KP
26,805
25.8% share
11,153g
194 CS · 7.1/m
AutoWin#easy
Tristana · ADC
7 / 8 / 4
52.4% KP
28,775
27.7% share
12,992g
211 CS · 7.8/m
Blitzology#101
Amumu · Support
3 / 8 / 8
52.4% KP
10,969
10.5% share
8,161g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
