Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 173 days ago
10 / 3 / 5
K / D / A
48.4%
Kill participation
956.1
Damage / min
16,333g
525.7 gold / min
24
13 placed · 1 cleared
299
9.6 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwoManyOranges#NA1
Gangplank · Top
11 / 6 / 7
62.1% KP
38,612
36.2% share
16,171g
263 CS · 8.5/m
Jintus#NA1
Viego · Jungle
10 / 8 / 5
51.7% KP
12,197
11.4% share
14,093g
188 CS · 6.1/m
HoImboy#NA1
Viktor · Mid
2 / 6 / 6
27.6% KP
24,388
22.8% share
12,328g
272 CS · 8.8/m
Rizzy#khan
Ezreal · ADC
4 / 7 / 4
27.6% KP
21,395
20% share
12,455g
230 CS · 7.4/m
phreak szn#supp
Alistar · Support
2 / 4 / 18
69% KP
10,149
9.5% share
9,526g
27 CS · 0.9/m
Red side
VictoryCLAP CLAP CITY#TTV
Gwen · Top
5 / 7 / 4
29% KP
21,637
18.1% share
13,769g
241 CS · 7.8/m
манера крутит#joven
Qiyana · Jungle
10 / 5 / 9
61.3% KP
27,098
22.7% share
14,372g
192 CS · 6.2/m
PhyMini#NA1
Yone · Mid
10 / 3 / 5
48.4% KP
29,704
24.9% share
16,333g
299 CS · 9.6/m
Ness#NA4
Vel'Koz · ADC
5 / 6 / 9
45.2% KP
29,985
25.1% share
12,511g
209 CS · 6.7/m
쿠쿠맨#KR2
Rell · Support
1 / 8 / 18
61.3% KP
10,863
9.1% share
9,121g
48 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
