Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 170 days ago
4 / 2 / 15
K / D / A
57.6%
Kill participation
904.3
Damage / min
11,011g
459.1 gold / min
20
8 placed · 1 cleared
184
7.7 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFlamingack#5443
Garen · Top
6 / 4 / 7
39.4% KP
22,403
21.6% share
11,660g
185 CS · 7.7/m
canyonxunoner#Jngle
Jax · Jungle
16 / 5 / 4
60.6% KP
29,126
28.1% share
15,431g
189 CS · 7.9/m
PhyMini#NA1
Anivia · Mid
4 / 2 / 15
57.6% KP
21,688
20.9% share
11,011g
184 CS · 7.7/m
Waguri Kaoruko#KR4
Jinx · ADC
5 / 5 / 10
45.5% KP
23,906
23.1% share
12,499g
207 CS · 8.6/m
baydog#4308
Braum · Support
2 / 3 / 12
42.4% KP
6,526
6.3% share
7,176g
26 CS · 1.1/m
Red side
Defeatchilly blue#snow
K'Sante · Top
0 / 6 / 6
31.6% KP
15,206
18.5% share
7,529g
185 CS · 7.7/m
VESSELOFRUIN#AAAAA
Kayn · Jungle
5 / 9 / 7
63.2% KP
18,954
23% share
9,954g
157 CS · 6.5/m
Mamerz#XZhao
Xin Zhao · Mid
2 / 9 / 8
52.6% KP
21,455
26.1% share
8,475g
144 CS · 6/m
LilNikka#NIKKA
Malzahar · ADC
3 / 5 / 4
36.8% KP
10,886
13.2% share
9,152g
186 CS · 7.8/m
HideOnBushOwO#Willi
Qiyana · Support
9 / 4 / 4
68.4% KP
15,787
19.2% share
9,342g
35 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
