Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 170 days ago
5 / 4 / 11
K / D / A
48.5%
Kill participation
1,658.7
Damage / min
15,043g
469.6 gold / min
31
10 placed · 2 cleared
299
9.3 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVzaeyth#NA1
Kayn · Top
1 / 6 / 11
36.4% KP
20,890
14.3% share
10,053g
173 CS · 5.4/m
always gapped#tsco
Viego · Jungle
18 / 7 / 2
60.6% KP
34,006
23.3% share
16,873g
216 CS · 6.7/m
PhyMini#NA1
Viktor · Mid
5 / 4 / 11
48.5% KP
53,135
36.5% share
15,043g
299 CS · 9.3/m
drblorby#BLORB
Jinx · ADC
9 / 8 / 6
45.5% KP
27,583
18.9% share
15,989g
281 CS · 8.8/m
アグネスタキヨン#uma2
Thresh · Support
0 / 4 / 20
60.6% KP
10,092
6.9% share
9,234g
30 CS · 0.9/m
Red side
VictoryRoboStripper#NA1
Annie · Top
5 / 6 / 15
69% KP
24,229
22.9% share
13,300g
242 CS · 7.6/m
IMGONNAWRECKIT#VIVIV
Vi · Jungle
8 / 5 / 12
69% KP
16,854
15.9% share
15,142g
202 CS · 6.3/m
TeeKay#993
Vladimir · Mid
10 / 5 / 9
65.5% KP
35,919
34% share
17,953g
316 CS · 9.9/m
Frozen Flame296#goons
Aphelios · ADC
3 / 9 / 7
34.5% KP
16,998
16.1% share
13,644g
240 CS · 7.5/m
ZLZLZLZLZ#lllll
Maokai · Support
3 / 8 / 12
51.7% KP
11,685
11.1% share
10,219g
42 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
