Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 170 days ago
14 / 1 / 5
K / D / A
59.4%
Kill participation
1,465.6
Damage / min
14,773g
563.5 gold / min
22
4 placed · 6 cleared
252
9.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPrates#170
Nasus · Top
4 / 5 / 6
47.6% KP
20,117
23.2% share
10,324g
180 CS · 6.9/m
Umaku Naritai#NA1
Nocturne · Jungle
10 / 5 / 9
90.5% KP
20,906
24.1% share
13,591g
163 CS · 6.2/m
公主殿下#jiu
Viktor · Mid
3 / 5 / 4
33.3% KP
23,244
26.8% share
9,761g
226 CS · 8.6/m
Pillsburry#Pills
Caitlyn · ADC
3 / 9 / 6
42.9% KP
17,322
20% share
11,008g
203 CS · 7.7/m
Prestige317#0715
Janna · Support
1 / 8 / 8
42.9% KP
5,106
5.9% share
6,953g
33 CS · 1.3/m
Red side
VictoryWixzy#42069
Xin Zhao · Top
4 / 7 / 3
21.9% KP
24,150
21% share
11,613g
185 CS · 7.1/m
Shadow#0396
Sylas · Jungle
4 / 6 / 8
37.5% KP
9,946
8.7% share
9,505g
159 CS · 6.1/m
PhyMini#NA1
Akali · Mid
14 / 1 / 5
59.4% KP
38,422
33.5% share
14,773g
252 CS · 9.6/m
Sebbyyx3#aespa
Seraphine · ADC
5 / 3 / 13
56.3% KP
24,372
21.2% share
13,101g
224 CS · 8.5/m
LilNikka#NIKKA
Quinn · Support
5 / 5 / 12
53.1% KP
17,920
15.6% share
10,237g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
