Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 169 days ago
8 / 8 / 2
K / D / A
47.6%
Kill participation
926.7
Damage / min
12,894g
422.1 gold / min
20
3 placed · 4 cleared
246
8.1 CS / min
Objective control
1
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydoghorse#heata
Urgot · Top
6 / 4 / 14
50% KP
37,036
26.7% share
14,034g
256 CS · 8.4/m
Slug媽#69420
Nunu & Willump · Jungle
10 / 5 / 18
70% KP
30,144
21.8% share
14,982g
224 CS · 7.3/m
LL Majikage#LUX
Lux · Mid
12 / 4 / 6
45% KP
29,493
21.3% share
15,278g
231 CS · 7.6/m
Sarab# 711
Brand · ADC
8 / 8 / 13
52.5% KP
30,046
21.7% share
14,019g
216 CS · 7.1/m
Frig#USA
Thresh · Support
4 / 0 / 25
72.5% KP
11,811
8.5% share
10,009g
28 CS · 0.9/m
Red side
DefeatDino#ooniD
Sion · Top
3 / 6 / 3
28.6% KP
19,513
18.1% share
12,487g
258 CS · 8.4/m
Alexx#2781
Hecarim · Jungle
7 / 11 / 6
61.9% KP
25,356
23.5% share
12,403g
200 CS · 6.5/m
PhyMini#NA1
Aurora · Mid
8 / 8 / 2
47.6% KP
28,311
26.2% share
12,894g
246 CS · 8.1/m
perfecthappiness#333
Seraphine · ADC
3 / 5 / 4
33.3% KP
25,989
24.1% share
11,766g
250 CS · 8.2/m
PIPOU#iiiii
Karma · Support
0 / 10 / 7
33.3% KP
8,732
8.1% share
7,250g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
