Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 169 days ago
9 / 12 / 9
K / D / A
39.1%
Kill participation
1,141.3
Damage / min
18,683g
468.1 gold / min
21
10 placed · 3 cleared
302
7.6 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBetaMage0#NA1
Singed · Top
4 / 9 / 11
32.6% KP
26,051
15.2% share
14,834g
255 CS · 6.4/m
DươngMạnhCường#male
Sylas · Jungle
23 / 10 / 10
71.7% KP
52,326
30.5% share
24,981g
267 CS · 6.7/m
PhyMini#NA1
Tristana · Mid
9 / 12 / 9
39.1% KP
45,558
26.5% share
18,683g
302 CS · 7.6/m
BIGDCKJAY#P33N
Ashe · ADC
7 / 12 / 16
50% KP
32,026
18.7% share
19,669g
308 CS · 7.7/m
Broken#411
Nautilus · Support
3 / 11 / 25
60.9% KP
15,736
9.2% share
12,831g
37 CS · 0.9/m
Red side
DefeatGJONES#FIGHT
Vayne · Top
14 / 8 / 8
40.7% KP
44,903
20.5% share
18,108g
267 CS · 6.7/m
IllIIIllIllIIIII#NA1
Nidalee · Jungle
10 / 9 / 13
42.6% KP
27,249
12.4% share
18,991g
291 CS · 7.3/m
Red October#13S
Aurora · Mid
23 / 10 / 10
61.1% KP
69,785
31.8% share
19,748g
257 CS · 6.4/m
愿有冷雨落下#cyy
Ezreal · ADC
5 / 10 / 15
37% KP
43,528
19.8% share
18,156g
287 CS · 7.2/m
ラキ XXXXt ククニm#WAAシj
Senna · Support
2 / 9 / 30
59.3% KP
33,982
15.5% share
14,651g
67 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
