Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 169 days ago
13 / 4 / 9
K / D / A
53.7%
Kill participation
1,259.3
Damage / min
13,146g
459.7 gold / min
24
8 placed · 2 cleared
210
7.3 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTYLER 03#NA1
Syndra · Top
2 / 3 / 10
29.3% KP
15,698
12.3% share
11,787g
212 CS · 7.4/m
listen2hardstyle#NA1
Jarvan IV · Jungle
11 / 4 / 24
85.4% KP
35,871
28.1% share
15,866g
197 CS · 6.9/m
PhyMini#NA1
Aurora · Mid
13 / 4 / 9
53.7% KP
36,017
28.2% share
13,146g
210 CS · 7.3/m
TrueAutumn#NA1
Jhin · ADC
13 / 4 / 12
61% KP
33,183
26% share
15,240g
198 CS · 6.9/m
Banjito#NA1
Alistar · Support
2 / 4 / 20
53.7% KP
7,012
5.5% share
8,632g
16 CS · 0.6/m
Red side
DefeatLife Gambler#NA1
Riven · Top
3 / 9 / 4
36.8% KP
12,160
14.6% share
10,989g
184 CS · 6.4/m
iSlay#NA1
Shyvana · Jungle
10 / 6 / 6
84.2% KP
22,157
26.6% share
14,002g
181 CS · 6.3/m
T1 Danzai#NA1
Ekko · Mid
5 / 9 / 4
47.4% KP
17,120
20.5% share
12,439g
196 CS · 6.9/m
Calpico#chase
Vayne · ADC
1 / 10 / 5
31.6% KP
21,898
26.3% share
9,938g
184 CS · 6.4/m
CON grele#NA9
Rell · Support
0 / 7 / 11
57.9% KP
10,046
12% share
7,847g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
