Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 168 days ago
7 / 1 / 4
K / D / A
47.8%
Kill participation
1,051.3
Damage / min
12,221g
446.3 gold / min
32
6 placed · 9 cleared
255
9.3 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKnightmare#1109
Malphite · Top
0 / 2 / 10
43.5% KP
11,310
12.7% share
10,129g
209 CS · 7.6/m
Bad Apple#2nd
Kayn · Jungle
12 / 2 / 4
69.6% KP
21,902
24.6% share
17,267g
252 CS · 9.2/m
PhyMini#NA1
Akali · Mid
7 / 1 / 4
47.8% KP
28,788
32.3% share
12,221g
255 CS · 9.3/m
Bonsang#M01
Caitlyn · ADC
0 / 6 / 9
39.1% KP
11,569
13% share
10,720g
206 CS · 7.5/m
HξκтιČ#dani
Senna · Support
4 / 4 / 12
69.6% KP
15,463
17.4% share
10,152g
36 CS · 1.3/m
Red side
Defeatskillaura#101
Mordekaiser · Top
1 / 7 / 2
20% KP
15,220
26% share
9,117g
214 CS · 7.8/m
胖小海#na2
Aatrox · Jungle
3 / 4 / 2
33.3% KP
9,608
16.4% share
10,478g
207 CS · 7.6/m
Saneryus#TTV
Kayle · Mid
0 / 3 / 0
0% KP
2,730
4.7% share
8,802g
222 CS · 8.1/m
Sushee#NA1
Vayne · ADC
9 / 5 / 3
80% KP
20,256
34.6% share
13,789g
255 CS · 9.3/m
The Tank Man#1990
Sona · Support
2 / 4 / 8
66.7% KP
10,649
18.2% share
7,879g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
