Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 168 days ago
7 / 2 / 8
K / D / A
53.6%
Kill participation
1,192.8
Damage / min
13,614g
478.5 gold / min
41
8 placed · 11 cleared
257
9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatChubby#lil
Shen · Top
1 / 5 / 7
38.1% KP
13,425
19% share
7,680g
161 CS · 5.7/m
SpottieBoots#1234
Ambessa · Jungle
6 / 5 / 5
52.4% KP
17,367
24.6% share
11,981g
210 CS · 7.4/m
kilsym#kil
Katarina · Mid
8 / 5 / 3
52.4% KP
20,259
28.7% share
11,057g
211 CS · 7.4/m
Andez#717
Jhin · ADC
4 / 6 / 13
81% KP
13,534
19.2% share
10,730g
189 CS · 6.6/m
Darth Goonius#God
Alistar · Support
2 / 7 / 13
71.4% KP
5,992
8.5% share
7,307g
21 CS · 0.7/m
Red side
Victorymiyeokguk#1day
Darius · Top
9 / 2 / 0
32.1% KP
26,244
25.7% share
13,758g
251 CS · 8.8/m
the inescapable#GLORY
Viego · Jungle
4 / 3 / 10
50% KP
12,391
12.1% share
13,342g
228 CS · 8/m
PhyMini#NA1
Ahri · Mid
7 / 2 / 8
53.6% KP
33,934
33.2% share
13,614g
257 CS · 9/m
ICARUS#5724
Lux · ADC
6 / 6 / 11
60.7% KP
19,375
19% share
14,362g
219 CS · 7.7/m
Enemy Vayne#NA1
Thresh · Support
2 / 8 / 16
64.3% KP
10,164
10% share
8,786g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
