Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Defeat
Ranked Solo/Duo · 167 days ago
9 / 6 / 7
K / D / A
47.1%
Kill participation
1,026.7
Damage / min
14,434g
475.1 gold / min
26
10 placed · 5 cleared
266
8.8 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFurtherBeyond#NA1
Shen · Top
6 / 6 / 12
52.9% KP
21,110
17% share
11,651g
146 CS · 4.8/m
tomatofarmer32#7894
Sylas · Jungle
8 / 9 / 11
55.9% KP
28,066
22.7% share
13,285g
182 CS · 6/m
PhyMini#NA1
Mel · Mid
9 / 6 / 7
47.1% KP
31,194
25.2% share
14,434g
266 CS · 8.8/m
AKAINU#RED
Draven · ADC
5 / 7 / 7
35.3% KP
22,651
18.3% share
14,246g
236 CS · 7.8/m
You are in the X#TTV
Pyke · Support
6 / 10 / 13
55.9% KP
20,808
16.8% share
11,811g
30 CS · 1/m
Red side
VictoryStrompest Top#TTKAE
Twisted Fate · Top
5 / 7 / 11
43.2% KP
22,883
17.9% share
15,004g
214 CS · 7/m
jiru#verse
Kindred · Jungle
8 / 9 / 15
62.2% KP
25,835
20.2% share
13,841g
198 CS · 6.5/m
Maestro#TEMPO
Jax · Mid
11 / 6 / 7
48.6% KP
34,618
27.1% share
16,596g
233 CS · 7.7/m
A Thong#VEIG
Veigar · ADC
10 / 6 / 15
67.6% KP
35,255
27.6% share
15,177g
194 CS · 6.4/m
LostZeroツ#ana
Soraka · Support
3 / 6 / 25
75.7% KP
9,161
7.2% share
9,890g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
