Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 167 days ago
8 / 1 / 4
K / D / A
35.3%
Kill participation
1,128.3
Damage / min
14,091g
450.7 gold / min
25
5 placed · 8 cleared
274
8.8 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTRUNDLE REBORN#NA1
Trundle · Top
1 / 6 / 2
12% KP
13,097
14.1% share
9,915g
204 CS · 6.5/m
宝 贝#鹏鹏来啦
Graves · Jungle
10 / 7 / 7
68% KP
18,923
20.4% share
14,787g
192 CS · 6.1/m
Chiisai Neko#NA1
Viktor · Mid
3 / 6 / 9
48% KP
25,528
27.6% share
12,163g
254 CS · 8.1/m
林立豪#FUJIA
Lucian · ADC
8 / 7 / 5
52% KP
24,817
26.8% share
15,908g
267 CS · 8.5/m
SKT T1 Faker#KRR
Blitzcrank · Support
3 / 8 / 12
60% KP
10,224
11% share
9,083g
23 CS · 0.7/m
Red side
VictoryConquere1#2007
Varus · Top
6 / 5 / 10
47.1% KP
25,327
19.6% share
13,297g
234 CS · 7.5/m
Illhan Bromar#NA1
Lee Sin · Jungle
6 / 6 / 13
55.9% KP
20,225
15.7% share
12,590g
166 CS · 5.3/m
PhyMini#NA1
Aurora · Mid
8 / 1 / 4
35.3% KP
35,277
27.3% share
14,091g
274 CS · 8.8/m
neko#oiiai
Jinx · ADC
12 / 5 / 13
73.5% KP
37,532
29.1% share
18,546g
269 CS · 8.6/m
NightingaleZ#NA1
Lulu · Support
2 / 8 / 19
61.8% KP
10,634
8.2% share
9,760g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
