Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 166 days ago
1 / 2 / 5
K / D / A
31.6%
Kill participation
770.8
Damage / min
9,993g
419.3 gold / min
26
8 placed · 4 cleared
258
10.8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTori fan#easy1
Camille · Top
8 / 6 / 4
37.5% KP
25,433
28.4% share
11,915g
173 CS · 7.3/m
Hanuman#Jojo
Bel'Veth · Jungle
7 / 4 / 12
59.4% KP
12,842
14.3% share
11,711g
172 CS · 7.2/m
Hashem#jen
Sylas · Mid
3 / 4 / 7
31.3% KP
10,284
11.5% share
10,176g
174 CS · 7.3/m
HarryAugie#NA1
Corki · ADC
8 / 2 / 14
68.8% KP
26,214
29.3% share
14,346g
218 CS · 9.1/m
ByulE#NA1
Brand · Support
6 / 3 / 11
53.1% KP
14,767
16.5% share
8,954g
36 CS · 1.5/m
Red side
Defeatutopia#sleep
Shen · Top
7 / 5 / 5
63.2% KP
27,638
37.5% share
9,829g
131 CS · 5.5/m
Murong JIN#1106
Rengar · Jungle
6 / 8 / 7
68.4% KP
11,672
15.9% share
10,480g
160 CS · 6.7/m
PhyMini#NA1
Ryze · Mid
1 / 2 / 5
31.6% KP
18,371
25% share
9,993g
258 CS · 10.8/m
FakeChineseVideo#1111
Kai'Sa · ADC
4 / 10 / 3
36.8% KP
9,966
13.5% share
8,524g
139 CS · 5.8/m
yoohnTFT#NA1
Nautilus · Support
1 / 7 / 6
36.8% KP
5,979
8.1% share
5,757g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
