Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Veigar
Defeat
Ranked Flex · 166 days ago
13 / 2 / 11
K / D / A
72.7%
Kill participation
1,849
Damage / min
20,134g
545.9 gold / min
46
15 placed · 3 cleared
335
9.1 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryasianknight#NA1
Akali · Top
4 / 8 / 5
28.1% KP
24,198
13.6% share
13,363g
259 CS · 7/m
RexRequired#NA1
Nidalee · Jungle
8 / 3 / 14
68.8% KP
50,662
28.4% share
19,126g
340 CS · 9.2/m
Kursyv#MOBA
Anivia · Mid
7 / 8 / 12
59.4% KP
25,733
14.4% share
14,495g
260 CS · 7/m
AUDI R8 FAN#NA1
Lucian · ADC
12 / 9 / 8
62.5% KP
59,561
33.4% share
21,046g
339 CS · 9.2/m
byeol#looo
Yuumi · Support
1 / 5 / 24
78.1% KP
18,132
10.2% share
10,511g
19 CS · 0.5/m
Red side
DefeatFiji#Zone
Gragas · Top
6 / 6 / 10
48.5% KP
35,059
21.3% share
14,516g
249 CS · 6.8/m
aizen#moon
Pantheon · Jungle
9 / 7 / 7
48.5% KP
28,076
17.1% share
15,048g
215 CS · 5.8/m
PhyMini#NA1
Veigar · Mid
13 / 2 / 11
72.7% KP
68,199
41.4% share
20,134g
335 CS · 9.1/m
Retrozing#hey
Senna · ADC
4 / 9 / 10
42.4% KP
20,489
12.4% share
13,449g
156 CS · 4.2/m
Sushee#NA1
Nami · Support
1 / 8 / 22
69.7% KP
12,753
7.7% share
10,669g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
