Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 165 days ago
7 / 2 / 4
K / D / A
61.1%
Kill participation
979.7
Damage / min
15,873g
474.1 gold / min
28
5 placed · 11 cleared
302
9 CS / min
Objective control
3
Dragons
2
Baron
12
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory5Ram#1717
Jayce · Top
4 / 3 / 7
34.4% KP
23,192
18.6% share
15,210g
337 CS · 10.1/m
wardhopper#lee
Lee Sin · Jungle
3 / 4 / 14
53.1% KP
15,384
12.3% share
12,849g
185 CS · 5.5/m
Retrozing#hey
Cassiopeia · Mid
5 / 6 / 14
59.4% KP
35,986
28.8% share
13,347g
252 CS · 7.5/m
Night Rose Vayne#Vayne
Tristana · ADC
20 / 2 / 6
81.3% KP
39,240
31.4% share
21,559g
271 CS · 8.1/m
Horse#1738
Thresh · Support
0 / 3 / 24
75% KP
11,121
8.9% share
10,123g
37 CS · 1.1/m
Red side
DefeatNoPlanGamer#God
Akshan · Top
3 / 5 / 4
38.9% KP
25,721
25.2% share
11,867g
258 CS · 7.7/m
AnotherGanker#NA2
Rek'Sai · Jungle
6 / 5 / 6
66.7% KP
24,343
23.9% share
15,278g
282 CS · 8.4/m
PhyMini#NA1
Aurora · Mid
7 / 2 / 4
61.1% KP
32,803
32.1% share
15,873g
302 CS · 9/m
SiempreUTP#Ayuda
Aphelios · ADC
0 / 11 / 1
5.6% KP
11,143
10.9% share
11,868g
260 CS · 7.8/m
AquaChob#NA1
Nautilus · Support
2 / 9 / 9
61.1% KP
8,033
7.9% share
8,958g
43 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
