Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 164 days ago
14 / 2 / 6
K / D / A
57.1%
Kill participation
1,492.1
Damage / min
15,819g
617.9 gold / min
17
4 placed · 4 cleared
257
10 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatamazingtop#DD1
Illaoi · Top
6 / 6 / 4
58.8% KP
27,751
34.6% share
13,044g
253 CS · 9.9/m
abusively toxic#idgaf
Viego · Jungle
5 / 9 / 6
64.7% KP
11,893
14.8% share
11,224g
182 CS · 7.1/m
THE Squirter#yuh
Seraphine · Mid
2 / 6 / 5
41.2% KP
15,046
18.8% share
7,915g
168 CS · 6.6/m
Shweeb#FOUR
Jhin · ADC
4 / 7 / 3
41.2% KP
16,367
20.4% share
11,203g
205 CS · 8/m
PSlSCILLA#NA1
Bard · Support
0 / 7 / 8
47.1% KP
9,165
11.4% share
6,271g
23 CS · 0.9/m
Red side
VictoryHAO QIAN#NA1
Sejuani · Top
0 / 8 / 9
25.7% KP
10,736
10.7% share
8,238g
142 CS · 5.5/m
Dop4#NA1
Graves · Jungle
8 / 3 / 5
37.1% KP
16,098
16% share
13,586g
231 CS · 9/m
PhyMini#NA1
Akali · Mid
14 / 2 / 6
57.1% KP
38,199
38% share
15,819g
257 CS · 10/m
lucian#build
Lucian · ADC
12 / 3 / 4
45.7% KP
24,624
24.5% share
14,995g
218 CS · 8.5/m
T Bone#HxH
Sona · Support
1 / 1 / 25
74.3% KP
10,745
10.7% share
9,130g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
