Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 163 days ago
2 / 7 / 5
K / D / A
29.2%
Kill participation
702.2
Damage / min
8,311g
350.9 gold / min
18
9 placed · 1 cleared
175
7.4 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryvojun9003#6409
Riven · Top
19 / 5 / 6
64.1% KP
28,336
30.5% share
17,093g
212 CS · 9/m
Will#NA12
Xin Zhao · Jungle
9 / 5 / 16
64.1% KP
20,529
22.1% share
13,452g
174 CS · 7.3/m
Ambrose#1234
LeBlanc · Mid
5 / 3 / 4
23.1% KP
14,813
15.9% share
9,442g
169 CS · 7.1/m
colton#1v9
Katarina · ADC
3 / 7 / 11
35.9% KP
15,921
17.1% share
10,555g
148 CS · 6.2/m
wardhopper#lee
Lee Sin · Support
3 / 4 / 12
38.5% KP
13,423
14.4% share
8,097g
22 CS · 0.9/m
Red side
DefeatIRG POOOOOOOOOOP#IRG
Poppy · Top
3 / 6 / 5
33.3% KP
12,685
14.4% share
8,755g
162 CS · 6.8/m
John Francis III#DARKN
Kha'Zix · Jungle
10 / 12 / 3
54.2% KP
19,125
21.8% share
12,304g
110 CS · 4.6/m
PhyMini#NA1
Tristana · Mid
2 / 7 / 5
29.2% KP
16,631
18.9% share
8,311g
175 CS · 7.4/m
TWITCH ELOSANTA#1111
Karthus · ADC
7 / 8 / 8
62.5% KP
32,222
36.7% share
10,279g
184 CS · 7.8/m
DREAD HADES#ghost
Soraka · Support
2 / 6 / 14
66.7% KP
7,150
8.1% share
7,365g
32 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
