Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 162 days ago
4 / 6 / 4
K / D / A
34.8%
Kill participation
1,092.3
Damage / min
13,623g
431.8 gold / min
30
13 placed · 0 cleared
277
8.8 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTWTV DOXAMID#Na2
Yasuo · Top
3 / 10 / 3
26.1% KP
25,189
22.3% share
13,618g
274 CS · 8.7/m
viper3#31872
Xin Zhao · Jungle
4 / 10 / 6
43.5% KP
22,829
20.2% share
12,362g
220 CS · 7/m
PhyMini#NA1
Viktor · Mid
4 / 6 / 4
34.8% KP
34,462
30.5% share
13,623g
277 CS · 8.8/m
Sushee#NA1
Vayne · ADC
8 / 9 / 4
52.2% KP
22,459
19.9% share
13,680g
234 CS · 7.4/m
Rain#CWs
Leona · Support
4 / 11 / 10
60.9% KP
8,106
7.2% share
9,397g
30 CS · 1/m
Red side
VictoryIdolLoL#NA1
Karma · Top
2 / 4 / 23
54.3% KP
23,836
17.2% share
11,208g
189 CS · 6/m
THE KAMAPUAA#UDYR
Udyr · Jungle
19 / 2 / 14
71.7% KP
51,509
37.1% share
18,095g
221 CS · 7/m
Blood Sorcery#sorcs
Urgot · Mid
11 / 3 / 12
50% KP
24,681
17.8% share
15,276g
254 CS · 8.1/m
TWITCH ELOSANTA#1111
Karthus · ADC
11 / 10 / 13
52.2% KP
29,915
21.5% share
15,118g
223 CS · 7.1/m
Gåstøn#NA1
Janna · Support
3 / 4 / 27
65.2% KP
8,910
6.4% share
9,904g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
