Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 162 days ago
10 / 4 / 5
K / D / A
45.5%
Kill participation
1,232
Damage / min
11,636g
502.6 gold / min
17
9 placed · 0 cleared
198
8.6 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwhite space#kimmy
Varus · Top
3 / 9 / 2
35.7% KP
15,746
23.2% share
8,131g
151 CS · 6.5/m
alchemist#still
Sylas · Jungle
3 / 6 / 3
42.9% KP
18,338
27.1% share
8,061g
128 CS · 5.5/m
Deoxys#Lotus
Irelia · Mid
1 / 8 / 2
21.4% KP
14,027
20.7% share
8,213g
187 CS · 8.1/m
VallFire#mid
Twitch · ADC
6 / 5 / 2
57.1% KP
14,115
20.8% share
9,443g
147 CS · 6.3/m
kniteofdark#NA1
Blitzcrank · Support
1 / 5 / 7
57.1% KP
5,510
8.1% share
6,154g
22 CS · 1/m
Red side
Victory峡谷静香 在线揍人#是胖虎捏
Yorick · Top
5 / 4 / 7
36.4% KP
19,673
19.8% share
10,385g
189 CS · 8.2/m
pentaless#NA4
Nunu & Willump · Jungle
3 / 2 / 17
60.6% KP
15,447
15.5% share
10,114g
160 CS · 6.9/m
PhyMini#NA1
Yone · Mid
10 / 4 / 5
45.5% KP
28,520
28.7% share
11,636g
198 CS · 8.6/m
Kenvi#000
Corki · ADC
11 / 2 / 4
45.5% KP
26,743
26.9% share
14,807g
215 CS · 9.3/m
The Chaka#NA1
Braum · Support
4 / 2 / 18
66.7% KP
9,112
9.2% share
9,051g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
