Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 160 days ago
3 / 4 / 2
K / D / A
33.3%
Kill participation
650.7
Damage / min
10,321g
433.4 gold / min
20
10 placed · 1 cleared
243
10.2 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGalliumYttrium42#NA1
Varus · Top
8 / 7 / 5
40.6% KP
20,191
24.2% share
11,445g
168 CS · 7.1/m
kisno#NA1
Xin Zhao · Jungle
10 / 3 / 5
46.9% KP
17,719
21.2% share
11,902g
152 CS · 6.4/m
vulture#na3
Annie · Mid
6 / 2 / 6
37.5% KP
22,482
26.9% share
10,064g
146 CS · 6.1/m
pks#1210
Lucian · ADC
5 / 1 / 6
34.4% KP
12,932
15.5% share
11,624g
207 CS · 8.7/m
Silent Reaper#NA1
Nautilus · Support
3 / 2 / 9
37.5% KP
10,157
12.2% share
8,368g
31 CS · 1.3/m
Red side
DefeatGreed#7123
Yasuo · Top
5 / 9 / 2
46.7% KP
16,280
23.4% share
9,198g
151 CS · 6.3/m
secret of us#993
Quinn · Jungle
2 / 8 / 4
40% KP
14,612
21% share
8,990g
167 CS · 7/m
PhyMini#NA1
Yone · Mid
3 / 4 / 2
33.3% KP
15,497
22.3% share
10,321g
243 CS · 10.2/m
TTVHEXerathtv#xerth
Xerath · ADC
4 / 6 / 0
26.7% KP
17,013
24.4% share
9,461g
161 CS · 6.8/m
JohnBunger#amogu
Karma · Support
1 / 5 / 1
13.3% KP
6,229
8.9% share
5,834g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
