Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 160 days ago
9 / 1 / 9
K / D / A
64.3%
Kill participation
1,072.5
Damage / min
14,306g
489.1 gold / min
30
13 placed · 2 cleared
276
9.4 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTHE BLUE NINJA#SHEN
Shen · Top
3 / 9 / 14
56.7% KP
17,729
18% share
9,825g
177 CS · 6.1/m
spaz#bob
Lee Sin · Jungle
10 / 4 / 8
60% KP
18,636
18.9% share
12,193g
206 CS · 7/m
Dun#NA1
Viktor · Mid
7 / 6 / 7
46.7% KP
30,290
30.8% share
11,394g
233 CS · 8/m
Night#Akat
Seraphine · ADC
10 / 4 / 12
73.3% KP
24,432
24.8% share
13,613g
209 CS · 7.1/m
TheRedFox#BORK
Thresh · Support
0 / 5 / 16
53.3% KP
7,348
7.5% share
6,828g
19 CS · 0.6/m
Red side
VictoryTaekwon#NA1
Gangplank · Top
11 / 5 / 11
78.6% KP
39,020
40% share
17,365g
241 CS · 8.2/m
moin#moin0
Rengar · Jungle
7 / 5 / 7
50% KP
16,285
16.7% share
14,447g
233 CS · 8/m
PhyMini#NA1
Ryze · Mid
9 / 1 / 9
64.3% KP
31,370
32.1% share
14,306g
276 CS · 9.4/m
PegasusRoot32#2526
Draven · ADC
1 / 11 / 5
21.4% KP
5,802
5.9% share
11,188g
211 CS · 7.2/m
Crystal Rose#Kizz
Braum · Support
0 / 8 / 11
39.3% KP
5,149
5.3% share
7,957g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
