Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 159 days ago
8 / 6 / 8
K / D / A
88.9%
Kill participation
1,659.1
Damage / min
16,061g
505.9 gold / min
43
16 placed · 5 cleared
324
10.2 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMental Clarity#Shen
Shen · Top
3 / 6 / 7
55.6% KP
21,692
18% share
10,379g
206 CS · 6.5/m
Hwasal#993
Ambessa · Jungle
3 / 7 / 8
61.1% KP
14,069
11.7% share
11,344g
197 CS · 6.2/m
PhyMini#NA1
Ryze · Mid
8 / 6 / 8
88.9% KP
52,678
43.7% share
16,061g
324 CS · 10.2/m
DjChu#HELP
Lux · ADC
3 / 5 / 5
44.4% KP
24,930
20.7% share
13,471g
291 CS · 9.2/m
Frozen#SGR
Nami · Support
1 / 8 / 7
44.4% KP
7,123
5.9% share
7,296g
26 CS · 0.8/m
Red side
VictoryFudgecakey#5811
Renekton · Top
6 / 3 / 12
56.3% KP
38,481
29.2% share
16,157g
312 CS · 9.8/m
RebornMountainx#NA1
Fiddlesticks · Jungle
2 / 5 / 17
59.4% KP
19,292
14.6% share
12,079g
224 CS · 7.1/m
Good Boi#twtv
Corki · Mid
6 / 6 / 9
46.9% KP
28,495
21.6% share
13,636g
246 CS · 7.7/m
Jons Jons#NA1
Zeri · ADC
15 / 1 / 7
68.8% KP
40,028
30.4% share
20,326g
308 CS · 9.7/m
IamaNewby#NA1
Soraka · Support
3 / 3 / 20
71.9% KP
5,399
4.1% share
9,894g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
