Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 158 days ago
4 / 2 / 7
K / D / A
52.4%
Kill participation
1,030.6
Damage / min
10,620g
437.9 gold / min
19
9 placed · 2 cleared
247
10.2 CS / min
Objective control
0
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKaitoK#das
Sylas · Top
5 / 4 / 5
31.3% KP
22,591
22.1% share
9,664g
177 CS · 7.3/m
MetaSolaray#NA1
Udyr · Jungle
4 / 2 / 3
21.9% KP
11,302
11% share
10,737g
204 CS · 8.4/m
Saucy Sells#NA1
Vex · Mid
3 / 3 / 6
28.1% KP
18,564
18.1% share
9,444g
187 CS · 7.7/m
EDG Viper#NA11
Tristana · ADC
15 / 4 / 4
59.4% KP
27,786
27.1% share
16,485g
198 CS · 8.2/m
Ingvar#NA1
Pantheon · Support
5 / 8 / 14
59.4% KP
22,109
21.6% share
9,716g
26 CS · 1.1/m
Red side
Defeatd3fi9nt#NA1
Cho'Gath · Top
1 / 9 / 5
28.6% KP
10,531
12.8% share
6,278g
109 CS · 4.5/m
ßizon2k2#NA1
Teemo · Jungle
3 / 8 / 7
47.6% KP
18,442
22.5% share
8,831g
153 CS · 6.3/m
PhyMini#NA1
Yone · Mid
4 / 2 / 7
52.4% KP
24,993
30.4% share
10,620g
247 CS · 10.2/m
VOID CENTURY#800y
Twitch · ADC
12 / 8 / 5
81% KP
22,187
27% share
12,510g
117 CS · 4.8/m
From Iron#1123
Taric · Support
1 / 5 / 17
85.7% KP
5,963
7.3% share
7,265g
33 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
