Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 157 days ago
5 / 2 / 6
K / D / A
40.7%
Kill participation
827.8
Damage / min
10,214g
450.6 gold / min
18
5 placed · 3 cleared
206
9.1 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHighThunderBolt#NA1
Jax · Top
0 / 6 / 1
9.1% KP
13,274
21.5% share
6,574g
154 CS · 6.8/m
Bad Apple#2nd
Bel'Veth · Jungle
5 / 5 / 3
72.7% KP
11,913
19.3% share
9,292g
125 CS · 5.5/m
richkery#NA1
Orianna · Mid
2 / 5 / 0
18.2% KP
12,952
21% share
8,327g
188 CS · 8.3/m
Omi#Brooo
Ezreal · ADC
0 / 5 / 6
54.5% KP
16,373
26.5% share
8,118g
166 CS · 7.3/m
Hillo#Hymn
Seraphine · Support
4 / 6 / 2
54.5% KP
7,292
11.8% share
6,681g
30 CS · 1.3/m
Red side
Victoryphilip#craig
Gragas · Top
4 / 3 / 5
33.3% KP
15,985
19.7% share
10,598g
214 CS · 9.4/m
sry#99999
Talon · Jungle
9 / 1 / 5
51.9% KP
19,936
24.6% share
12,189g
210 CS · 9.3/m
PhyMini#NA1
Aurora · Mid
5 / 2 / 6
40.7% KP
18,764
23.2% share
10,214g
206 CS · 9.1/m
EDG Viper#NA11
Draven · ADC
9 / 2 / 3
44.4% KP
21,095
26% share
12,869g
204 CS · 9/m
unknownfang#NA1
Blitzcrank · Support
0 / 3 / 12
44.4% KP
5,206
6.4% share
6,165g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
