Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 156 days ago
15 / 4 / 6
K / D / A
58.3%
Kill participation
1,216.5
Damage / min
15,265g
563.6 gold / min
35
12 placed · 3 cleared
241
8.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory夜神月#か み
Ambessa · Top
3 / 3 / 5
22.2% KP
15,233
12.9% share
11,444g
205 CS · 7.6/m
RexRequired#NA1
Nidalee · Jungle
8 / 3 / 12
55.6% KP
26,478
22.5% share
14,026g
235 CS · 8.7/m
PhyMini#NA1
Aurora · Mid
15 / 4 / 6
58.3% KP
32,946
28% share
15,265g
241 CS · 8.9/m
Nøisy Boy#NA1
Smolder · ADC
7 / 7 / 9
44.4% KP
24,692
21% share
12,763g
215 CS · 7.9/m
Kingicepop#5715
Blitzcrank · Support
3 / 10 / 15
50% KP
18,399
15.6% share
9,097g
23 CS · 0.8/m
Red side
DefeatHighThunderBolt#NA1
Jax · Top
6 / 4 / 3
33.3% KP
22,631
28.6% share
10,404g
185 CS · 6.8/m
Hopium#2000
Ekko · Jungle
5 / 10 / 5
37% KP
12,884
16.3% share
11,350g
162 CS · 6/m
Toramator#Tora
Qiyana · Mid
2 / 9 / 2
14.8% KP
10,340
13.1% share
9,528g
197 CS · 7.3/m
Tsuki#PDX
Varus · ADC
10 / 9 / 6
59.3% KP
26,020
32.8% share
12,651g
186 CS · 6.9/m
REGENT THRAGG#WEN
Rakan · Support
4 / 4 / 12
59.3% KP
7,344
9.3% share
9,177g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
