Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 156 days ago
4 / 1 / 11
K / D / A
55.6%
Kill participation
946.9
Damage / min
13,268g
469.4 gold / min
21
3 placed · 3 cleared
283
10 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat夜神月#か み
K'Sante · Top
1 / 8 / 0
7.1% KP
8,460
11.5% share
8,591g
172 CS · 6.1/m
larp larp sahur#borp
Rek'Sai · Jungle
6 / 6 / 1
50% KP
13,219
17.9% share
10,515g
189 CS · 6.7/m
Eyezick#416
Vladimir · Mid
1 / 2 / 4
35.7% KP
18,504
25.1% share
9,962g
262 CS · 9.3/m
ScaryJerry#6969
Jinx · ADC
2 / 5 / 7
64.3% KP
22,383
30.4% share
13,084g
292 CS · 10.3/m
AllPro#Senna
Janna · Support
4 / 6 / 9
92.9% KP
11,161
15.1% share
8,323g
29 CS · 1/m
Red side
VictoryHighThunderBolt#NA1
Jax · Top
11 / 4 / 4
55.6% KP
24,129
23.5% share
13,800g
241 CS · 8.5/m
Dinner#NA1
Shyvana · Jungle
5 / 1 / 11
59.3% KP
16,177
15.8% share
13,105g
235 CS · 8.3/m
PhyMini#NA1
Ahri · Mid
4 / 1 / 11
55.6% KP
26,767
26.1% share
13,268g
283 CS · 10/m
Viable#NA2
Zeri · ADC
5 / 5 / 9
51.9% KP
26,471
25.8% share
13,979g
240 CS · 8.5/m
Ben 10#Danny
Thresh · Support
2 / 4 / 18
74.1% KP
9,110
8.9% share
8,669g
40 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
