Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 153 days ago
6 / 2 / 10
K / D / A
39%
Kill participation
857.1
Damage / min
20,174g
481.3 gold / min
58
23 placed · 5 cleared
429
10.2 CS / min
Objective control
3
Dragons
3
Baron
10
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAntagonist#Haine
Yasuo · Top
7 / 10 / 8
38.5% KP
41,523
21.8% share
19,643g
345 CS · 8.2/m
Kenvi#000
Graves · Jungle
19 / 3 / 6
64.1% KP
42,396
22.2% share
25,270g
374 CS · 8.9/m
Dun#NA1
Viktor · Mid
5 / 11 / 7
30.8% KP
44,557
23.3% share
16,381g
324 CS · 7.7/m
Kwang1#NA1
Jhin · ADC
4 / 7 / 14
46.2% KP
25,599
13.4% share
16,334g
259 CS · 6.2/m
Mini#ego
Vel'Koz · Support
4 / 10 / 13
43.6% KP
36,759
19.3% share
12,451g
30 CS · 0.7/m
Red side
VictoryGo beyond#Trust
Jayce · Top
4 / 13 / 12
39% KP
23,889
15.1% share
18,600g
331 CS · 7.9/m
kbt#ily
Lee Sin · Jungle
15 / 6 / 9
58.5% KP
28,134
17.8% share
19,482g
256 CS · 6.1/m
PhyMini#NA1
Yone · Mid
6 / 2 / 10
39% KP
35,927
22.7% share
20,174g
429 CS · 10.2/m
SkyTec#NA1
Ziggs · ADC
11 / 9 / 8
46.3% KP
50,160
31.7% share
19,142g
345 CS · 8.2/m
X 一 X#ihy〆
Sona · Support
5 / 9 / 26
75.6% KP
20,070
12.7% share
13,868g
36 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
