Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 150 days ago
6 / 4 / 12
K / D / A
56.3%
Kill participation
754.7
Damage / min
15,374g
439.5 gold / min
56
20 placed · 6 cleared
317
9.1 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryredemption arc#calm
Qiyana · Top
4 / 5 / 5
28.1% KP
16,145
14.9% share
11,784g
221 CS · 6.3/m
kisno#NA1
Ambessa · Jungle
4 / 6 / 13
53.1% KP
20,703
19.1% share
16,617g
248 CS · 7.1/m
PhyMini#NA1
Ryze · Mid
6 / 4 / 12
56.3% KP
26,402
24.4% share
15,374g
317 CS · 9.1/m
나이쨔#na2
Jhin · ADC
12 / 8 / 7
59.4% KP
31,361
28.9% share
20,792g
307 CS · 8.8/m
Z3SS#NA1
Elise · Support
6 / 14 / 10
50% KP
13,786
12.7% share
11,297g
43 CS · 1.2/m
Red side
Defeatsavyyor#alex
Akali · Top
7 / 5 / 5
33.3% KP
25,473
22.9% share
14,160g
278 CS · 7.9/m
uli#NA0
Nocturne · Jungle
10 / 9 / 10
55.6% KP
22,203
19.9% share
14,964g
218 CS · 6.2/m
snarkyy#krule
Syndra · Mid
7 / 6 / 5
33.3% KP
30,672
27.5% share
16,664g
292 CS · 8.3/m
Kiellences8#7213
Kai'Sa · ADC
8 / 4 / 8
44.4% KP
17,262
15.5% share
15,819g
229 CS · 6.5/m
Pooned#NA1
Pyke · Support
4 / 8 / 15
52.8% KP
15,836
14.2% share
10,578g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
