Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 148 days ago
4 / 1 / 8
K / D / A
42.9%
Kill participation
785.9
Damage / min
12,498g
458.4 gold / min
23
11 placed · 3 cleared
271
9.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatquante#1997
Urgot · Top
4 / 5 / 2
28.6% KP
20,937
23.5% share
11,454g
233 CS · 8.5/m
Scrounge#000
Graves · Jungle
6 / 4 / 5
52.4% KP
19,401
21.8% share
13,085g
232 CS · 8.5/m
SabrinasKnight#Mid
Vex · Mid
5 / 7 / 1
28.6% KP
18,171
20.4% share
9,009g
196 CS · 7.2/m
Sushee#NA1
Caitlyn · ADC
5 / 6 / 5
47.6% KP
23,403
26.3% share
13,026g
248 CS · 9.1/m
polarpenguin24#NA1
Rell · Support
1 / 6 / 12
61.9% KP
7,045
7.9% share
8,021g
20 CS · 0.7/m
Red side
VictoryGrunkles#Falls
K'Sante · Top
3 / 3 / 10
46.4% KP
12,384
13.9% share
10,535g
211 CS · 7.7/m
Maple#Mid
Talon · Jungle
14 / 3 / 6
71.4% KP
33,737
37.8% share
17,029g
273 CS · 10/m
PhyMini#NA1
Viktor · Mid
4 / 1 / 8
42.9% KP
21,430
24% share
12,498g
271 CS · 9.9/m
Hypha#ADC
Jinx · ADC
6 / 8 / 5
39.3% KP
17,974
20.1% share
13,165g
193 CS · 7.1/m
july#seal
Zilean · Support
1 / 6 / 13
50% KP
3,797
4.3% share
7,391g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
