Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 147 days ago
3 / 10 / 6
K / D / A
42.9%
Kill participation
607.4
Damage / min
12,770g
326.6 gold / min
39
13 placed · 4 cleared
254
6.5 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
5
Dragons
2
Baron
7
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThanatoes#kr2
Anivia · Top
6 / 5 / 8
66.7% KP
31,678
26.1% share
16,510g
322 CS · 8.2/m
Will#NA12
Graves · Jungle
10 / 8 / 5
71.4% KP
35,753
29.4% share
18,715g
261 CS · 6.7/m
PhyMini#NA1
Aurora · Mid
3 / 10 / 6
42.9% KP
23,751
19.5% share
12,770g
254 CS · 6.5/m
HξκтιČ#dani
Senna · ADC
2 / 6 / 8
47.6% KP
20,840
17.2% share
13,721g
236 CS · 6/m
bountyxd#777
Tahm Kench · Support
0 / 10 / 13
61.9% KP
9,469
7.8% share
9,528g
24 CS · 0.6/m
Red side
Victoryfalling#ash
Shen · Top
3 / 4 / 20
59% KP
11,017
7.5% share
12,727g
211 CS · 5.4/m
Kenvi#000
Jarvan IV · Jungle
9 / 5 / 24
84.6% KP
43,633
29.6% share
20,463g
319 CS · 8.2/m
young#0000
LeBlanc · Mid
10 / 4 / 10
51.3% KP
30,509
20.7% share
17,127g
268 CS · 6.9/m
snarkyy#krule
Caitlyn · ADC
14 / 2 / 4
46.2% KP
43,036
29.2% share
19,472g
299 CS · 7.6/m
SkyTec#NA1
Neeko · Support
3 / 6 / 23
66.7% KP
19,100
13% share
11,980g
47 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
