Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 146 days ago
4 / 2 / 2
K / D / A
37.5%
Kill participation
807.6
Damage / min
11,866g
414.7 gold / min
27
11 placed · 1 cleared
285
10 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfoggedftw2#NA1
Tryndamere · Top
10 / 5 / 7
51.5% KP
27,606
26.5% share
14,452g
265 CS · 9.3/m
BOROS#2ppl
Graves · Jungle
12 / 3 / 9
63.6% KP
28,588
27.4% share
14,564g
224 CS · 7.8/m
Weak Side King#dog
Twisted Fate · Mid
3 / 4 / 12
45.5% KP
15,485
14.9% share
10,798g
200 CS · 7/m
qad#NA1
Xerath · ADC
5 / 4 / 8
39.4% KP
21,136
20.3% share
12,147g
246 CS · 8.6/m
Cosboat#NA1
Janna · Support
3 / 0 / 25
84.8% KP
11,371
10.9% share
9,602g
29 CS · 1/m
Red side
DefeatJourney#TOP
Rumble · Top
4 / 13 / 3
43.8% KP
25,141
30.6% share
8,819g
134 CS · 4.7/m
Tritesu#1v9
Jarvan IV · Jungle
2 / 8 / 7
56.3% KP
7,232
8.8% share
9,408g
167 CS · 5.8/m
PhyMini#NA1
Orianna · Mid
4 / 2 / 2
37.5% KP
23,110
28.2% share
11,866g
285 CS · 10/m
Rustgod12#00000
Jhin · ADC
3 / 4 / 5
50% KP
21,447
26.1% share
13,352g
299 CS · 10.4/m
What Can I Say#NBA1
Karma · Support
3 / 6 / 7
62.5% KP
5,113
6.2% share
7,839g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
