Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Defeat
Ranked Solo/Duo · 145 days ago
9 / 2 / 5
K / D / A
66.7%
Kill participation
1,204.3
Damage / min
16,386g
535.5 gold / min
32
11 placed · 0 cleared
291
9.5 CS / min
Objective control
0
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnuugetts#2121
Yone · Top
4 / 10 / 5
42.9% KP
24,948
24% share
11,172g
225 CS · 7.4/m
chas kar#snw
Diana · Jungle
4 / 7 / 7
52.4% KP
17,302
16.6% share
11,510g
210 CS · 6.9/m
PhyMini#NA1
Viktor · Mid
9 / 2 / 5
66.7% KP
36,853
35.4% share
16,386g
291 CS · 9.5/m
daniel#emu
Senna · ADC
2 / 7 / 10
57.1% KP
17,677
17% share
11,560g
220 CS · 7.2/m
Avon#NA1
Braum · Support
2 / 5 / 13
71.4% KP
7,358
7.1% share
8,649g
25 CS · 0.8/m
Red side
Victorydoyouneedahouse#minne
Irelia · Top
11 / 5 / 8
61.3% KP
26,767
25% share
17,049g
273 CS · 8.9/m
13nmn#8538
Shyvana · Jungle
2 / 1 / 9
35.5% KP
14,104
13.2% share
12,751g
229 CS · 7.5/m
Kolthro#NA1
Malzahar · Mid
5 / 5 / 3
25.8% KP
16,226
15.1% share
13,034g
270 CS · 8.8/m
Trainers#NA1
Karthus · ADC
7 / 5 / 17
77.4% KP
35,713
33.3% share
15,575g
231 CS · 7.5/m
Lucret#12225
Skarner · Support
6 / 5 / 10
51.6% KP
14,316
13.4% share
10,652g
50 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
