Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 134 days ago
3 / 2 / 1
K / D / A
25%
Kill participation
908.5
Damage / min
9,905g
358.2 gold / min
24
8 placed · 4 cleared
216
7.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAritus#NA1
Shen · Top
4 / 5 / 3
43.8% KP
17,067
20.7% share
9,121g
165 CS · 6/m
Trailblaze#Rails
Trundle · Jungle
2 / 5 / 6
50% KP
15,677
19% share
11,344g
236 CS · 8.5/m
PhyMini#NA1
Annie · Mid
3 / 2 / 1
25% KP
25,119
30.5% share
9,905g
216 CS · 7.8/m
Felixbot#NA1
Vayne · ADC
4 / 4 / 5
56.3% KP
13,858
16.8% share
12,254g
233 CS · 8.4/m
Kryoow#dinga
Elise · Support
3 / 3 / 6
56.3% KP
10,699
13% share
8,137g
40 CS · 1.4/m
Red side
VictoryAizo#Happy
Skarner · Top
4 / 5 / 2
33.3% KP
18,938
23.5% share
10,964g
206 CS · 7.5/m
huncho#RANK1
Talon · Jungle
8 / 1 / 5
72.2% KP
31,233
38.8% share
14,404g
258 CS · 9.3/m
Snowball#aura
Nunu & Willump · Mid
2 / 3 / 7
50% KP
11,358
14.1% share
8,866g
171 CS · 6.2/m
Lidds#NA1
Jinx · ADC
4 / 3 / 4
44.4% KP
14,266
17.7% share
13,860g
255 CS · 9.2/m
pillow#0726
Milio · Support
0 / 4 / 11
61.1% KP
4,734
5.9% share
7,905g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
