Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 134 days ago
6 / 1 / 9
K / D / A
48.4%
Kill participation
963.2
Damage / min
12,223g
491.9 gold / min
28
9 placed · 3 cleared
203
8.2 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPhyMini#NA1
Sion · Top
6 / 1 / 9
48.4% KP
23,935
23.9% share
12,223g
203 CS · 8.2/m
KatVeiSmurf#NA1
Master Yi · Jungle
9 / 6 / 3
38.7% KP
13,316
13.3% share
12,776g
189 CS · 7.6/m
zeusbinkiin#RDbro
Syndra · Mid
3 / 4 / 5
25.8% KP
15,385
15.4% share
10,363g
181 CS · 7.3/m
Ethiridis#NA1
Xayah · ADC
13 / 2 / 9
71% KP
37,076
37.1% share
15,458g
220 CS · 8.9/m
Tamary#xoxo
Seraphine · Support
0 / 3 / 22
71% KP
10,339
10.3% share
8,502g
14 CS · 0.6/m
Red side
DefeatViable#NA2
Gnar · Top
2 / 7 / 5
43.8% KP
19,687
22.6% share
8,614g
167 CS · 6.7/m
IAteASheep#NA1
Skarner · Jungle
7 / 8 / 5
75% KP
16,436
18.8% share
9,851g
144 CS · 5.8/m
Heda#filou
Lux · Mid
5 / 3 / 4
56.3% KP
20,650
23.7% share
10,104g
202 CS · 8.1/m
Beetlepimp#怎么了
Corki · ADC
2 / 7 / 5
43.8% KP
16,504
18.9% share
10,984g
203 CS · 8.2/m
Maxim#SLEEP
Zoe · Support
0 / 6 / 10
62.5% KP
13,939
16% share
6,643g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
