Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 134 days ago
5 / 5 / 4
K / D / A
24.3%
Kill participation
1,362.1
Damage / min
14,940g
487.7 gold / min
20
10 placed · 2 cleared
292
9.5 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYordleswaggins#NA1
Volibear · Top
12 / 6 / 14
57.8% KP
26,381
18.8% share
13,032g
149 CS · 4.9/m
胖小海#na2
Graves · Jungle
15 / 3 / 16
68.9% KP
42,555
30.4% share
19,102g
309 CS · 10.1/m
Reppy#nyami
Anivia · Mid
7 / 5 / 16
51.1% KP
26,890
19.2% share
13,595g
233 CS · 7.6/m
Twisted Bow#imp
Senna · ADC
9 / 6 / 23
71.1% KP
33,200
23.7% share
15,284g
141 CS · 4.6/m
IvernSupportGuy#tree
Amumu · Support
2 / 17 / 14
35.6% KP
11,185
8% share
8,863g
40 CS · 1.3/m
Red side
DefeatBlackLightnings#NA1
Pantheon · Top
5 / 10 / 7
32.4% KP
22,556
12.5% share
9,686g
144 CS · 4.7/m
spamayoGiggLes56#7842
Udyr · Jungle
7 / 9 / 10
45.9% KP
22,932
12.7% share
12,937g
193 CS · 6.3/m
PhyMini#NA1
Tristana · Mid
5 / 5 / 4
24.3% KP
41,726
23.2% share
14,940g
292 CS · 9.5/m
TTV Insightful7#twtv
Karthus · ADC
17 / 14 / 7
64.9% KP
77,449
43% share
17,802g
240 CS · 7.8/m
zscore#2200
Leona · Support
3 / 7 / 20
62.2% KP
15,375
8.5% share
9,265g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
