Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 133 days ago
3 / 3 / 2
K / D / A
62.5%
Kill participation
567.5
Damage / min
11,041g
371.3 gold / min
29
12 placed · 1 cleared
263
8.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPhyMini#NA1
Sion · Top
3 / 3 / 2
62.5% KP
16,874
22% share
11,041g
263 CS · 8.8/m
DEADLIGHTS#I T
Rek'Sai · Jungle
1 / 6 / 3
50% KP
8,067
10.5% share
9,882g
181 CS · 6.1/m
Doc Martens#0328
Anivia · Mid
1 / 9 / 1
25% KP
9,491
12.4% share
9,643g
240 CS · 8.1/m
xXTenno#NA1
Smolder · ADC
2 / 5 / 1
37.5% KP
27,618
36% share
11,979g
247 CS · 8.3/m
Soothsayer Seal#NA1
Zilean · Support
1 / 3 / 3
50% KP
14,608
19.1% share
7,442g
25 CS · 0.8/m
Red side
VictoryStinny#Stin
Rengar · Top
3 / 5 / 6
34.6% KP
16,177
12.3% share
10,478g
213 CS · 7.2/m
TSM PubeSlayer#NA1
Zyra · Jungle
6 / 0 / 13
73.1% KP
36,437
27.7% share
15,282g
296 CS · 10/m
bigfatlp#locks
Malzahar · Mid
6 / 0 / 11
65.4% KP
24,226
18.4% share
14,383g
264 CS · 8.9/m
melke#0001
Caitlyn · ADC
9 / 3 / 8
65.4% KP
47,913
36.4% share
15,598g
269 CS · 9/m
NiteSlayrZ#NA1
Alistar · Support
2 / 0 / 14
61.5% KP
6,848
5.2% share
8,607g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
