Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 133 days ago
5 / 5 / 2
K / D / A
63.6%
Kill participation
787.6
Damage / min
10,035g
412.1 gold / min
25
10 placed · 2 cleared
189
7.8 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTicoo#NA1
Ornn · Top
2 / 2 / 2
18.2% KP
21,741
28.5% share
8,433g
174 CS · 7.1/m
Santos#OINK
Master Yi · Jungle
8 / 3 / 3
50% KP
16,239
21.3% share
11,504g
190 CS · 7.8/m
MarzzOw#NA1
Caitlyn · Mid
3 / 4 / 6
40.9% KP
12,520
16.4% share
10,314g
216 CS · 8.9/m
ttv usiex#dif
LeBlanc · ADC
8 / 1 / 5
59.1% KP
21,714
28.5% share
11,822g
189 CS · 7.8/m
HunterKillua#NA1
Zilean · Support
1 / 1 / 12
59.1% KP
3,945
5.2% share
8,060g
31 CS · 1.3/m
Red side
Defeatnonamerandomdog#NA1
Aatrox · Top
0 / 2 / 2
18.2% KP
15,228
23.3% share
8,367g
205 CS · 8.4/m
TQVHKTV#9899
Lee Sin · Jungle
4 / 5 / 4
72.7% KP
13,377
20.5% share
10,216g
180 CS · 7.4/m
PhyMini#NA1
Aurora · Mid
5 / 5 / 2
63.6% KP
19,178
29.4% share
10,035g
189 CS · 7.8/m
u4ia#NA1
Ezreal · ADC
1 / 5 / 1
18.2% KP
9,067
13.9% share
8,235g
155 CS · 6.4/m
RLpwns#NA1
Anivia · Support
1 / 5 / 4
45.5% KP
8,373
12.8% share
6,550g
50 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
