Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Defeat
Ranked Solo/Duo · 132 days ago
14 / 6 / 13
K / D / A
73%
Kill participation
1,209.6
Damage / min
21,260g
507.4 gold / min
33
2 placed · 7 cleared
307
7.3 CS / min
Objective control
1
Dragons
1
Baron
12
Towers
5
Inhibitors
1
Herald
5
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCapnCheesy#hemm
Garen · Top
3 / 7 / 7
27% KP
29,806
16.5% share
15,933g
308 CS · 7.4/m
PhyMini#NA1
Ekko · Jungle
14 / 6 / 13
73% KP
50,684
28.1% share
21,260g
307 CS · 7.3/m
iddhfrc#NA1
Master Yi · Mid
10 / 9 / 3
35.1% KP
35,854
19.9% share
19,601g
323 CS · 7.7/m
Frink#NA1
Ezreal · ADC
9 / 6 / 12
56.8% KP
57,926
32.1% share
21,194g
319 CS · 7.6/m
ºŠćhrðÐïñgêr Ś#YDC
Thresh · Support
1 / 10 / 13
37.8% KP
6,221
3.4% share
10,603g
35 CS · 0.8/m
Red side
VictorySnickeldorf#BUH
Zac · Top
6 / 7 / 13
50% KP
25,309
13.8% share
14,494g
229 CS · 5.5/m
ankara aiden#MESSI
Yasuo · Jungle
13 / 5 / 9
57.9% KP
47,875
26.1% share
22,376g
304 CS · 7.3/m
isamuel#0328
Ryze · Mid
9 / 7 / 15
63.2% KP
50,564
27.6% share
18,837g
310 CS · 7.4/m
agent47adc#NA1
Caitlyn · ADC
7 / 9 / 11
47.4% KP
47,217
25.7% share
20,495g
380 CS · 9.1/m
Samikin#uwu
Karma · Support
3 / 9 / 23
68.4% KP
12,496
6.8% share
12,572g
27 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
