Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 132 days ago
5 / 3 / 4
K / D / A
39.1%
Kill participation
835.3
Damage / min
16,948g
452.8 gold / min
65
17 placed · 14 cleared
348
9.3 CS / min
Objective control
2
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatblackrock#nyse
Swain · Top
2 / 4 / 3
17.2% KP
20,225
14.7% share
11,795g
216 CS · 5.8/m
hope remains#1973
Viego · Jungle
12 / 5 / 6
62.1% KP
27,247
19.8% share
20,471g
332 CS · 8.9/m
Windoges#NA1
Zoe · Mid
9 / 3 / 8
58.6% KP
43,533
31.7% share
14,356g
268 CS · 7.2/m
Zven#S16XD
Jhin · ADC
6 / 6 / 15
72.4% KP
32,880
23.9% share
17,583g
323 CS · 8.6/m
Tyr#8071
Karma · Support
0 / 5 / 25
86.2% KP
13,549
9.9% share
11,678g
57 CS · 1.5/m
Red side
Victorylittle buFFoon#HEY
Draven · Top
7 / 5 / 7
60.9% KP
35,628
28.6% share
20,574g
341 CS · 9.1/m
Schmet#NA1
Wukong · Jungle
8 / 7 / 10
78.3% KP
16,641
13.4% share
16,710g
242 CS · 6.5/m
PhyMini#NA1
Azir · Mid
5 / 3 / 4
39.1% KP
31,268
25.1% share
16,948g
348 CS · 9.3/m
Tomo#0999
Kai'Sa · ADC
2 / 6 / 15
73.9% KP
25,293
20.3% share
16,557g
347 CS · 9.3/m
Nukez#Pixel
Neeko · Support
1 / 8 / 12
56.5% KP
15,719
12.6% share
9,905g
38 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
