Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 102 days ago
7 / 12 / 10
K / D / A
45.9%
Kill participation
1,424.7
Damage / min
17,770g
466 gold / min
47
20 placed · 3 cleared
314
8.2 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryChúpéGùa#gruuu
Gangplank · Top
22 / 6 / 6
48.3% KP
48,708
29.7% share
25,359g
312 CS · 8.2/m
Charolon#NA2
Fiddlesticks · Jungle
6 / 4 / 21
46.6% KP
29,334
17.9% share
16,670g
267 CS · 7/m
The Zodiarch#NA1
Swain · Mid
9 / 4 / 17
44.8% KP
26,104
15.9% share
15,917g
219 CS · 5.7/m
家庭车祸#1V9
Samira · ADC
16 / 11 / 11
46.6% KP
40,839
24.9% share
19,653g
238 CS · 6.2/m
Scrounge#000
Sylas · Support
5 / 12 / 17
37.9% KP
18,827
11.5% share
13,068g
34 CS · 0.9/m
Red side
Defeatstitch#bluu
Azir · Top
6 / 11 / 5
29.7% KP
31,542
17.4% share
14,768g
260 CS · 6.8/m
낮져밤이#3838
Nocturne · Jungle
16 / 14 / 11
73% KP
51,557
28.5% share
20,488g
259 CS · 6.8/m
PhyMini#NA1
Yone · Mid
7 / 12 / 10
45.9% KP
54,329
30% share
17,770g
314 CS · 8.2/m
Neiyn#kites
Veigar · ADC
5 / 13 / 4
24.3% KP
18,708
10.3% share
17,627g
334 CS · 8.8/m
ENJAMBMENT#jam
Vel'Koz · Support
3 / 8 / 13
43.2% KP
24,722
13.7% share
10,799g
41 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
