Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 101 days ago
2 / 11 / 10
K / D / A
40%
Kill participation
958
Damage / min
10,320g
373.7 gold / min
24
11 placed · 2 cleared
210
7.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMîggys#EUW
Sett · Top
2 / 5 / 0
8.3% KP
16,770
16.5% share
10,126g
221 CS · 8/m
TTV Xbonexs#NA1
Nasus · Jungle
6 / 9 / 4
41.7% KP
14,686
14.5% share
9,769g
148 CS · 5.4/m
hahahaigh#NA1
Syndra · Mid
7 / 4 / 9
66.7% KP
28,273
27.9% share
10,832g
225 CS · 8.1/m
Ne mortred#NA1
Jhin · ADC
7 / 5 / 2
37.5% KP
23,633
23.3% share
14,035g
209 CS · 7.6/m
MEECHOL#NA1
Bard · Support
2 / 7 / 13
62.5% KP
18,037
17.8% share
8,032g
34 CS · 1.2/m
Red side
VictoryJDLBarbie#2333
Aatrox · Top
2 / 1 / 8
33.3% KP
21,880
19.1% share
10,681g
189 CS · 6.8/m
Dagu#007
Jax · Jungle
14 / 1 / 0
46.7% KP
23,900
20.9% share
16,210g
263 CS · 9.5/m
PhyMini#NA1
Cassiopeia · Mid
2 / 11 / 10
40% KP
26,456
23.1% share
10,320g
210 CS · 7.6/m
ttv sendrope#sendr
Sion · ADC
5 / 5 / 4
30% KP
21,351
18.6% share
13,667g
224 CS · 8.1/m
Dan#NA44
Senna · Support
7 / 6 / 13
66.7% KP
20,933
18.3% share
10,713g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
